Game development
has made significant progress and will continue to do so in the future. Since
the introduction of smartphones and app stores to the market in 2007, gaming
has experienced fast development, changing not just the way people play games,
but also bringing gaming into mainstream pop culture in unprecedented ways.
Over the last
decade, rapid advances in mobile technology have resulted in an explosion of
mobile gaming. In the Video Games segment, the number of active players is 2.5
billion in 2022. The mobile gaming industry is expected in a report to increase from $95 billion in 2019 to $420 billion by
2026. The market share percentage of mobile and tablet gaming has increased
from 29% in 2016 to 51% in 2020.
With the growth of technology, it
is not difficult to predict what the future of gaming will be. Gaming has
progressed to a whole new level in the last several decades. Starting with 2D
games, our video games are now moving closer to reality. And video gaming
systems are concentrating on it.
Future of Gaming Development:
·
Cloud Gaming
Cloud gaming eliminates the need for hardware upgrades to play
games. This will be the future of all games
so, the development of games based on will boost in future. As the cost of
hardware gradation will be cut people could spend more money to purchase games
and their packages which will boost game development in an indirect way.
·
The Metaverse
According to latest estimates, the worldwide metaverse market will
be worth $1,527.55 billion by 2029, up from $100.27 billion in 2022, at a CAGR
of 47.6%. This expansion adds to a spike in online video gaming acceptance
based on AR/VR trends and technology.
·
Foldable Phones
Foldable phones can grow in future as gaming device because they
can carry a larger battery and has the potential for higher performance owing
to their CPU and storage due to its larger size. So development in the gaming
industry can shift towards foldable gaming apps.
·
Virtual Reality
(VR)
Players spent more than $4 billion on VR games in 2020.
Experiencing gaming as a real concept has given rise to virtual reality gadgets
such as the Oculus Rift and Project Morpheus. Facebook owns Oculus Rift,
whereas Sony owns Project Morpheus. These gadgets aim to provide users with a
quality gaming experience by allowing them to engage with others in the game
world. In virtual reality, of course, you can fly, walk, dance, and shoot like
never before.
·
Augmented Reality
(AR)
People frequently discuss virtual and augmented reality together,
yet both technologies have distinct growth paths. The use of augmented reality
(AR) in games is becoming more popular. Globally the AR gaming industry will
rise from $6.39 billion in 2021 to $38.03 billion in 2027.
·
E-Sports
The popularity of eSports is increasing, and so will the need for
eSports management software. Video games are used in eSports. They do, however,
incorporate many fundamental characteristics of conventional competitive
sports. ESports, like conventional competitive sports, have spectators,
leagues, tournaments, sponsors, prize money, salaried players, and media
attention.
·
Instant Apps will
be new trends
Instant apps can be used for small and instant gaming experiences. Google
became aware of how challenging it is for users to regularly download and
update new apps for various purposes as a result of the abundance of mobile
applications available in the app stores. For this reason, the business
unveiled its Android Instant Apps. Users of Android Instant Apps can only
download the application's essential components, conserving space on their
smartphones by quickly accessing the other material through a URL.
Google's Progressive Web
Apps are being created at the same time as Android Instant Apps. Developers may
quickly convert their native applications into instant ones without having to
create a separate application, and Google claims that 50 instant apps have
already been created.
Will Game Development Ever Die?
No, Currently Game development is at its peak and will continue to grow in future. In 2021, the gaming application category of the mobile application market had the highest revenue share of more than 42.94%.
Furthermore, the category is predicted to maintain its dominance during the projection period due to an exceptional increase in the gaming population and, as a result, the number of mobile gaming apps in economies such as China and India.
Furthermore, the three major Operating System (OS) platforms utilized to
produce mobile games are iOS, Android, and Windows. The number of games
downloaded on Android OS in 2019 was considerable, but iOS produced more income
since premium games are more prevalent.
Since ancient times, people used to play on open ground, but as time passed, new games such as chess and carom board were invented, and these open grounds were replaced by handcrafted wooden boards. Following industrialization, gaming machines became the new platform.
We now live in a digital world, where gaming
platforms are based on digital devices such as phones, tablets, consoles, and
computers. As we can see, the gaming platform will evolve with time, thus we
must also evolve in order to continue developing games. We must include new
technology like cloud, AI, AR, Metaverse, etc. into game production.
At, App boxer, we understand the importance of our client's businesses and the people they serve, and we enable them to design quick, flexible, and future-oriented apps that help them flourish and remain ahead of the competition.
After years of experience working with Android apps, our team is equipped to manage the fragmentation issues and complexity of Android products and software.
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